Wednesday, August 30, 2017

Intro



Sooo, Bounty of Pixels, what is this?

BoP is a pixellated strategy game, where you lead your hero, gather minions and fight increasingly difficult encounters and bosses. Different minions are good vs different creatures and some of them work together well, so building your team composition is an important part of the game. You can also find magic items to further enchant and personalize your minions.

The game will feature a Heroes of Might and Magic style hero advancement where you can choose from a few random traits at each levelup.

The battle system plays like a JRPG, your minions gather energy to execute their spells and abilities. Each monster has at least 2 unique abilities, but most have 4. Custom items can give 1 additional active ability.



Monsters don't only have active abilities, some use passive abilities as well. Quick goblin skirmishers throw spears at a random enemy each round in addition to their attack; Monks blessing increases the energy of an unit each turn; Catapults hit an enemy before the battle even begins.

In this blog I will write some additional info about development, why certain things were designed the way they are, what are the inspirations, and so on.

So, happy reading!

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